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Post subject: Re: League of Legends

DD 1337
DD 1337

Joined: Sun Apr 26, 2009 9:12 pm
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Orianna's difficulty for me isn't worth the time, even though I've heard that she's one of the best champions if played right.


Naut was fun to jungle, although his clear time was painfully slow, but his ganks and his ult definitely hit like a truck.

e:

and I just had my first game against a Shaco who was actually really good- he pushed my shit in despite me trying to tower hug. I was denied farm like crazy, and as SOON as anyone overextends past the river; even for a second- he's there, and feeds whoever the carry is.

playing shaco is fun, but playing against a good shaco just makes me want to smash my keyboard. :(
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Post subject: Re: League of Legends

Warmogs Armor
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1337 wrote:

Naut was fun to jungle, although his clear time was painfully slow, but his ganks and his ult definitely hit like a truck.

e:

and I just had my first game against a Shaco who was actually really good- he pushed my shit in despite me trying to tower hug. I was denied farm like crazy, and as SOON as anyone overextends past the river; even for a second- he's there, and feeds whoever the carry is.

playing shaco is fun, but playing against a good shaco just makes me want to smash my keyboard. :(


Naut's jungle is ass at about pre-4-5. After you get to level 4-5 and start ganking you jungle a LOT quicker. I just bought nautilus for good, next will either be skarner or shyvana since I love jungling and it's the main thing I do in the game.

I also have the same problem with Udyr; I can play udyr really well and it's awesome, but playing against a good udyr is awful. That's only ever happened once, and even then he wasn't THAT good. I've never seen a good udyr ever.
Oh, what are they going to do when the lights go down
Without you to guide them all to Zion?
What are they going to do when the rivers overrun
Other than tremble incessantly?

High is the way, but all eyes are upon the ground.
You were the light and the way they'll only read about.
I only pray, Heaven knows when to lift you out.
Ten thousand days in the fire is long enough;
You're going home.
Post subject: Re: League of Legends

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Joined: Sat Jan 28, 2012 12:07 pm
Posts: 1078
Location: I'm Reaper.

Anyone wanna tell me why fiora's aren't building bloodrazor? Her ult applies on hit effects, plus the attack speed boost. xD
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Post subject: Re: League of Legends

Warmogs Armor
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MrReaper wrote:Anyone wanna tell me why fiora's aren't building bloodrazor? Her ult applies on hit effects, plus the attack speed boost. xD


because bloodrazor isn't nearly as useful. The on hit effect is AWFUL unless they have a lot of HP, and the attack speed boost is useless because she has the mad money attack speed already. A lot of things are better on her for her ult; IE, BT, Hell, amazingly even tiamat is really quite useful on her (the ult will splash on others, so in teamfights it gets retarded).
Oh, what are they going to do when the lights go down
Without you to guide them all to Zion?
What are they going to do when the rivers overrun
Other than tremble incessantly?

High is the way, but all eyes are upon the ground.
You were the light and the way they'll only read about.
I only pray, Heaven knows when to lift you out.
Ten thousand days in the fire is long enough;
You're going home.
Post subject: Re: League of Legends

DD 1337
DD 1337

Joined: Sun Apr 26, 2009 9:12 pm
Posts: 2089
Location: San Francisco

Shad Shadson wrote:
1337 wrote:

Naut was fun to jungle, although his clear time was painfully slow, but his ganks and his ult definitely hit like a truck.

e:

and I just had my first game against a Shaco who was actually really good- he pushed my shit in despite me trying to tower hug. I was denied farm like crazy, and as SOON as anyone overextends past the river; even for a second- he's there, and feeds whoever the carry is.

playing shaco is fun, but playing against a good shaco just makes me want to smash my keyboard. :(


Naut's jungle is ass at about pre-4-5. After you get to level 4-5 and start ganking you jungle a LOT quicker. I just bought nautilus for good, next will either be skarner or shyvana since I love jungling and it's the main thing I do in the game.

I also have the same problem with Udyr; I can play udyr really well and it's awesome, but playing against a good udyr is awful. That's only ever happened once, and even then he wasn't THAT good. I've never seen a good udyr ever.



Udyr jungle clear is fast.

but may I ask, how you gank with him. (generally, what stances do you open up with, etc.)
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Post subject: Re: League of Legends

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Joined: Sat Jan 28, 2012 12:07 pm
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Shad Shadson wrote:
MrReaper wrote:Anyone wanna tell me why fiora's aren't building bloodrazor? Her ult applies on hit effects, plus the attack speed boost. xD


because bloodrazor isn't nearly as useful. The on hit effect is AWFUL unless they have a lot of HP, and the attack speed boost is useless because she has the mad money attack speed already. A lot of things are better on her for her ult; IE, BT, Hell, amazingly even tiamat is really quite useful on her (the ult will splash on others, so in teamfights it gets retarded).


The on hit effect is awful? 5 auto attacks and a free 20 percent hp is awful? hmmm...

I can see where your coming from but bloodrazor really makes up for how bad her ult is a on a single target and will work pretty much like ww's once you get a razor. not to mention you have that massive attack speed burst you get that is pretty decent with a razor. I just dont see what else you'de really need on her besides an odd bit of lifesteal, bloodrazor and a mallet.

Also tiamats are so lolzy on her if your not playing seriously xD
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Post subject: Re: League of Legends

Warmogs Armor
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1337 wrote:

Udyr jungle clear is fast.

but may I ask, how you gank with him. (generally, what stances do you open up with, etc.)


It all depends; because of my slight background in playing RTS games SUPER SERIOUS, I can make decisions somewhat on the fly, but generally:

If farming hard (if there's an enemy jungler that can farm quite fast as well such as skarner, shyvana, shaco, etc) I take a regrowth pendant and pot, later making it into a philo stone and turning that into shurelyia's.

If going for a early (hell even lv2) gank, or going to counterjungle a bit harder (Basically abusing a WW, Naut, Shaco or anyone else who can jungles somewhat slow), boots + 3pots.

The goal with regrowth is generally to just outfarm the enemy jungler and just ruin their jungle, because you have one of the fastest clears in the game. You WILL get boots, but they'll be later then a boots + pot start. If I feel confident about how the laning phase is going, I will generally not gank until I absolutely NEED to (mid/bot being REALLY REALLY pushed, for example. I don't really want to steal the kills the carry can easily get without me :P). I can generally get away with this until level 5-7. If I get boots first, it's generally because they don't have a jungler and I don't feel confident 2 or more lanes can hold (which hasn't been happening recently because my friend solo tops Yorick :P), so it's on me to gank.

When I usually play Udyr, the skills are Lv1 Phoenix, Lv2 Turtle(if farming) or Bear (if ganking really really early for w/e reason); from then on it's just adapting. You have to understand when you NEED things; if you need to wait a couple seconds to see how the lanes are going, that's fine, but make sure that early on if you get bear you're getting it to run away/chase for a gank. I usually put a point in bear by 4-5, but if I feel like I can get ahead of their jungler by farming really hard and am confident in my team (like in a game I played yesterday vs a skarner), I'll take extra points in phoenix and wait to take bear. If you get an earlier shurelias, you can help your team out more as well as yourself. For Udyr, positioning is KEY in ganks, If you can, get behind them so they'll have to run TOWARD you to get away safely, then bear them in the face.There are times that just won't happen; that's why you have flash! Flash and then spam the bear stance button like a pro, or just have it active before you flash if you feel you won't need the movespeed and will want that to catch up AFTER. More often then not your teammate will help you and you'll at least waste a flash or have them back; that's good because even if you didn't get the kill your team still gets an advantage by wasting a flash,ghost or heal so you can gank them later or even better having them have to leave and allowing that lane to farm freely and outlevel the other person (or people) in that lane. Generally, you don't want to get kills or to get fed; you want to play more or a tank or support/anti-carry type of role. However, because Udyr is like a swiss army knife, if you get fed you can react accordingly and play more of a bruiser role if your team needs it, getting a atmogs and other things. If you feel the team is doing too much damage to everyone else, but you're still fed, build more tanky, but still go for somewhat of a bruiser role because you can afford to. If you get fed, you can put points in tiger earlier, and if you get really fed (like 4-6/0 before 10-20 mins), just go 4 points into tiger and 4 points into turtle. You'll almost always NEVER put 5 points into tiger because it just isn't worth it compared to how awesome your other skills are in contrast, and you shouldn't be trying to dish out damage anyways.

Sorry for the giant textblock, but I guess I wanted to give you a somewhat indepth look into how I play him because I want to see more udyrs god damnit, and I want to see them roll kids.
Oh, what are they going to do when the lights go down
Without you to guide them all to Zion?
What are they going to do when the rivers overrun
Other than tremble incessantly?

High is the way, but all eyes are upon the ground.
You were the light and the way they'll only read about.
I only pray, Heaven knows when to lift you out.
Ten thousand days in the fire is long enough;
You're going home.
Post subject: Re: League of Legends

Skilled Poster
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Joined: Sun Jul 03, 2011 12:58 pm
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Eyy guyyshshh im on Eu nordic "nundei" the name is o.o add meh
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Post subject: Re: League of Legends

Warmogs Armor
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Joined: Wed Apr 12, 2006 2:21 am
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So I played Nocturne with my friends and later with Dallas/Xego playing AP TF.

The first game, I went 25/5. I didn't farm creep, I farmed CHAMPIONS. Then Dallas playing AP TF with me as Noc was sweet. We were the Do It On Em Duo! I got some sick ganks on the games with dallas it was fucking sweet. Noc definitely isn't weak, but I doubt he'll be my big jungler like udyr/lee sin/naut/ali/Skarner(when I get him) are now.
Oh, what are they going to do when the lights go down
Without you to guide them all to Zion?
What are they going to do when the rivers overrun
Other than tremble incessantly?

High is the way, but all eyes are upon the ground.
You were the light and the way they'll only read about.
I only pray, Heaven knows when to lift you out.
Ten thousand days in the fire is long enough;
You're going home.
Post subject: Re: League of Legends

ANGUS
ANGUS

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Joined: Sun Apr 13, 2008 5:01 pm
Posts: 5249
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Just played top as tank Singed against a Nautilus. He had 15 AP because of a Doran's Ring and 98 AD and could still kill me. Where the fuck does the damage come from?
Post subject: Re: League of Legends

DD 1337
DD 1337

Joined: Sun Apr 26, 2009 9:12 pm
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Location: San Francisco

His DoT shield.
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Post subject: Re: League of Legends

Mid or Feed
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^Agreed, plus the fact that his Q and his ulti both stun you for a sec.

On a different note, I just found out I like playing as Karma.
Post subject: Re: League of Legends

Warmogs Armor
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Floof wrote:^Agreed, plus the fact that his Q and his ulti both stun you for a sec.

On a different note, I just found out I like playing as Karma.


The problem with karma (not really a PROBLEM just it doesn't help her) is that she doesn't fit in the meta; they made her a support, but she's rarely used as such because she needs to farm. in a 0-cs metagame, karma can't really do shit all. I hear the rework for karma is going to be fucking badass though, allowing her to fit well with a zero-cs meta but still be able to farm and wreck face as a carry. Hopefully they don't fuck it up, although some champions need a little more help then karma does (evelynn...)

Then again, Poppy doesn't fit anywhere really in the meta and is used by pros that can make her work because she's just so anti-meta and anti-carry it hurts, so maybe karma could be one of those chars currently IDK.
Oh, what are they going to do when the lights go down
Without you to guide them all to Zion?
What are they going to do when the rivers overrun
Other than tremble incessantly?

High is the way, but all eyes are upon the ground.
You were the light and the way they'll only read about.
I only pray, Heaven knows when to lift you out.
Ten thousand days in the fire is long enough;
You're going home.
Post subject: Re: League of Legends

ANGUS
ANGUS

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Joined: Sun Apr 13, 2008 5:01 pm
Posts: 5249
Location: Angus.

Poppy can solo top relatively well.
Post subject: Re: League of Legends

Rogue Nodmin
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In my opinion poppy has always been a ridiculously OP character. People always say she has no placing in the meta because she doesn't have a good top lane, mainly due to sustain. Well, guess what? Neither does Wu and he wins most of his matches. Poppy can sheer out so much damage through the whole game (Yes, that includes early and mid) That she simply will win any trade made with any character, I still haven't figured out a good viable counter for her (That doesn't breaks the meta, probably a ranged character could win the lane, not sure)
A wriggles is all the sustain she needs to farm forever in top and bully her opponent, then past lvl 12 she has a disguised Kayle's shield that lasts longer, and enough damage to disappear any of the two carries or the support in the other team.
She's fucking OP, and I hope people start using her more so that riot finally notices and nerfs her.
Even her passive is ridiculous when you compare it to something like Ashe's.

Also, to whoever said bloodrazor on fiora: It fails, people only need magic resist to counter it, and since you don't have any penetration, you'll end up wasting 3,5k gold for minimal damage output, and a stat that will be useless for you (A.speed) Be a teamplayer and get black cleaver along with mallet. Everyone will be slowed in a teamfight and your whole team will have increased AD output against them.
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