Glym's Desktop: I'M BACK! (Courtz will be returned.)

Start your rise through the animation ranks here.

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Post subject: Glym's Desktop: I'M BACK! (Courtz will be returned.)

Skilled Poster
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Joined: Wed Apr 27, 2011 9:16 am
Posts: 92
Location: In your computer, looking at your emails. Yes, those emails.

Joined: 27th of April, 2011

Beginner: 27th of April, 2011

Intermediate: Hopefully soon

Veteran: A while

Elite: I'm not counting on it any time soon


Threads and Animators I like (Yes, that means go visit them):
LkPB
Memphis
Rewstor
R-oksim

I've been working on some movement tests. This includes flipping, rolling, throwing, handsprings, etc.
Hopefully they are good, because most of them are for breaking rust. Enjoy.
LOOK DOWN biggrin)

Latest:


Avatar Skewer
Just an avatar I made.
Image

Energy Sword
My longest animation to date (fine, only 125 frames).... rendered in FULL SIZE!
Image
Rolling Toss
RUN KICK CATCH TUMBLE SLAM! It's a little bit GIF raped.
Image

Older Animations:
TUMBLE TUMBLE TUMBLE HANDSPRING
Personally, I think I did a good job at this one.
Breaking Rust/Movement Test
Not as good as Tumble x3 Handspring, I think.
Beam Test
Was going to use that in my failed DDBC 5 entry.
Handspring Kick
The Physics are off, I know.
Run Test
My first successful run. Ahh...
Wall Run Test
Not my best, in retrospect. Nowhere near.
I'm angry at a stationary ball. WTF?
WTF?
Knives vs Ball
For some reason, I like this one a lot. Don't ask me why. I don't have a clue.
Warhammer Test
Old, Bad.
Combo Practice
Old, Bad, Worse.
Last edited by glym on Mon Nov 21, 2011 9:17 am, edited 32 times in total.
[url=http://darkdemon.org/viewtopic.php?f=2&t=84950]
Post subject: Re: Glym'z thread

DieHard
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Joined: Sat Aug 21, 2010 4:36 am
Posts: 213
Location: Behind you

work more on easing.as well as choppiness and stiffness.work on foot placement too
Post subject: Re: Glym'z thread

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Joined: Fri Feb 04, 2011 7:37 am
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Location: Below the Darkness and Above the Light.....

Your animations needs more easing. I suggest to look for tutorials...
Post subject: Re: Glym'z thread

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Location: In your computer, looking at your emails. Yes, those emails.

*Update
[url=http://darkdemon.org/viewtopic.php?f=2&t=84950]
Post subject: Re: Glym'z thread

Skilled Poster
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Joined: Wed Aug 03, 2011 12:45 am
Posts: 71

hey similar thing you said on my thread except im more so gnna say work on easing and well your movements need some work
Post subject: Re: Glym'z thread: Throwing Knives vs. Bouncing Ball

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Thanks
also...
*update
[url=http://darkdemon.org/viewtopic.php?f=2&t=84950]
Post subject: Re: Glym'z thread: Wall Run Test. plz comment

Skilled Poster
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Joined: Wed Apr 27, 2011 9:16 am
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Hey guys, please comment...
also *update
[url=http://darkdemon.org/viewtopic.php?f=2&t=84950]
Post subject: Re: Glym'z thread: Wall Run Test. plz comment

Junior
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Joined: Thu Aug 04, 2011 9:32 pm
Posts: 41
Location: In a bowl of yuuuuuuuummy soooooooup.

Your wall run is pretty sweet but there is alot of problems.
There is a lack of easing and when he kicks off the wall he falls downwards but then he slides
backwards which is pretty wierd.

I would say you are medium beginner.
keep up the good work.

COURTS?
REWSTOR

MY THREAD
Image
Post subject: Re: Glym'z thread: Wall Run Test. plz comment

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Joined: Wed Apr 27, 2011 9:16 am
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Location: In your computer, looking at your emails. Yes, those emails.

Rewstor wrote:Your wall run is pretty sweet but there is alot of problems.
There is a lack of easing and when he kicks off the wall he falls downwards but then he slides
backwards which is pretty wierd.

I would say you are medium beginner.
keep up the good work.


Hey thanks Rewstor. I'll work on it.

Courts done
Last edited by glym on Fri Aug 12, 2011 6:05 am, edited 1 time in total.
[url=http://darkdemon.org/viewtopic.php?f=2&t=84950]
Ian
Post subject: Re: Glym'z thread: Wall Run Test. plz comment

Banned

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Joined: Sun May 15, 2011 1:56 pm
Posts: 748
Location: England

hi, youre animations are very stiff, try working on fluidic movements and easing, try to improve youre foot placement aswell but other than that you have good ideas, keep it up.



SLASHED 2012!
Post subject: Re: Glym'z thread: Wall Run Test. plz comment

Semi Lord
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Joined: Mon Feb 07, 2011 5:44 pm
Posts: 556
Location: Russia. Bad English, sorry.

What it at you for phantoms instead of stickmans? It looks not so beautifully.
Image
m&m
Post subject: Re: Glym'z thread: Wall Run Test. plz comment

New Comer
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Joined: Wed Aug 10, 2011 2:28 am
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it was pretty choppy i suggest using a more basic stick and look at Darrens tutorial
Post subject: Re: Glym'z thread: Wall Run Test. plz comment

Skilled Poster
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Thanks for the advice. Time to stop making sticks without bodies... *sigh*
[url=http://darkdemon.org/viewtopic.php?f=2&t=84950]
Post subject: Re: Glym'z thread: Wall Run Test. plz comment

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MEGA UPDATE!!!!!
Thank R-oksim for the advice.
Enjoy! wink)
[url=http://darkdemon.org/viewtopic.php?f=2&t=84950]
Post subject: Re: Glym is Glymering: New Stickman!!

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New signature. Check it out! wink)
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