chaos' work - Updated 15th June

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Post subject: chaos' work - Updated 15th June

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Joined: Sun Jan 01, 2006 11:03 am
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Here's all my stuff up to now.

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I walk like this fairly frequently.
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http://i.imgur.com/xvTHZ.gif
Just a fool around with the concept of team work.
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http://i.imgur.com/suI13.gif
Random shit, fucked the end up and couldn't be arsed to sort it out.
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Last edited by chaoswarrior on Fri Jun 15, 2012 12:15 pm, edited 10 times in total.
Post subject: Re: chaos' work - 30th October [Updated]

vindictive
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In your skating animation, when he takes off his legs didn't extend enough and it kinda made the momentum unrealistic. Plus, it seemed kind of over eased making their actions look kinda slow. When you try to make a figure's action look fast you speed up the easing at the beginning the slow it down towards the end. Pretty good, it's just the movements and easing that need work. Med-High beginner.
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Post subject: Re: chaos' work - 30th October [Updated]

Wannabe
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Awesome, i especially like the jump in your second animation
Post subject: Re: chaos' work - 30th October [Updated]

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When he takes off? Which time... Over eased, I'll take that into account.
Thanks Tytan, thanks Buu.
Post subject: Re: chaos' work - 30th October [Updated]

Red Wine
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Wow really succesful smooth and eased moves and reactions very good but have bit stop and go

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Skype: moshimoshiunderstickdesu
Post subject: Re: chaos' work - 30th October [Updated]

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Thanks man.

UPDATE:
Two screenshots from my upcoming animation, they're fairly early on in the animation and they may actually be subject to change.

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Aiming to get at least a minimum of 500 frames on this badboy.
Post subject: Re: chaos' work - 1st November

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Very good easing, just work on your movements such as the turning around it looks unrealistic, work on that youll be great

med-high beginner
Post subject: Re: chaos' work - 9th November

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Thanks man, I'll take it into account.

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Fooling around with a lightsabre idea. Got bored.
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Post subject: Re: chaos' work - 9th November

Red Wine
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Need slashes
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Skype: moshimoshiunderstickdesu
Post subject: Re: chaos' work - 9th November [2New]

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All the crit you could give was 'Need slashes'? Was hoping for a little more than that if I'm honest.
Anyway, another one. C&C much appreciated, quite happy with the reactions in this.
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Post subject: Re: chaos' work - 9th November [2New]

MINI
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dude, that was incredible, you pulled the power off really good (thumbsup) .
although i couldn't really find any flaws, i found one thing;
i noticed that in the first and last punch, the other guy's reactions kinda exagerated from the other hits.
so, in the first punch, when he gets punched, his upper body goes backwards, then back up.
then on the next two punches, the upper body doesn't go that far down, then on the last punch, his body goes down more then the last two.
but that was truely amazing.

courtesy?
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DUNGiful >> Milkshake >> .Dave >> Dyker
Post subject: Re: chaos' work - 15th November [Flips 'n' shit]

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Haha, thanks man.
Well, that was fairly on purpose. The second punch was in the throat/jaw region which I tried to animate pushing back as though the head was tilting down and the shoulders rolling forward, so the head wasn't flying back like the first and last punch. And the the third punch actually hit the guys arm and was blocked so it never really did anything to the body/head other than pushed back a little by the force of the blow.
Thanks for the crit though, I know exactly what you mean when you look at it.

UPDATE:
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Loads of people seem to be doing flips and stuff, thought I'd have a go.. With a twist.
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Post subject: Re: chaos' work - 15th November [Flips 'n' shit]

Junior
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Joined: Sat Jun 06, 2009 10:19 pm
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You're newest looks good, there is only one particular instance that bothers me.

On the handspring, the arms seem a little too far forward, and when the purple stick goes into the wall, it seems like his legs should have made contact with the wall a little higher up the frame. I think the reason they don't is because there isn't a frame there, but my eyes though the legs should have been there. I hope that makes sense.

Anyways, those are just nitpicks in the grander scheme of things, good job.
Post subject: Re: chaos' work - 15th November [Flips 'n' shit]

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Thanks for the crit man. Yeah I know what you mean about the arms, was really fiddly to get it right 'cause I've never done anything like that. I wanted to have them straight, but bend to give him power for pushing off, didn't quite get it right in the end ha. Yeah yeah, I know what you mean about the legs, your eye follows where you think it should be, and it's not. I understand and I'll take these into account.
Post subject: Re: chaos' work - 14th June

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13th June
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Random shit, fucked the end up and couldn't be arsed to sort it out.
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14th June
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Just a fool around with the concept of team work.
Credits: None
15th June
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I walk like this fairly frequently.
Credits: None

Finished college and thought I'd start pivot again to pass the time. Comments and critique is encouraged.
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