Im back, bitches. (NEW 10/22)

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Post subject: Re: Im back, bitches. (NEW 9/20)

Louise
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Woah ho ho! Where have you been man? I missed you ;~; I would play your game, however it doesn't work/load for me. Not sure why it seems to work for everyone else.

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Me and my friends made Pretzel Swag at school

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Post subject: Re: Im back, bitches. (NEW 9/20)

aka Asenine
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Hahahahahahahahaha that was good, levels would be really awesome, good work!
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Post subject: Re: Im back, bitches. (NEW 9/20)

#X-SCISSOR
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At some point the red guy just kept spinning on the floor at the same spot.
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Anyhow, you should add a morbid death animation, that would make the killing a lot more satisfying.
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Post subject: Re: Im back, bitches. (NEW 9/20)

Feed the ego...
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Pinkot wrote:Woah ho ho! Where have you been man? I missed you ;~; I would play your game, however it doesn't work/load for me. Not sure why it seems to work for everyone else.

Try updating your flash player maybe?

Neoflashtv wrote:Hahahahahahahahaha that was good, levels would be really awesome, good work!

Thanks! Levels in some form may be coming eventually, though it would be more like a "Choose a level" thing as opposed to progression through several levels.

Lympha wrote:At some point the red guy just kept spinning on the floor at the same spot.

Anyhow, you should add a morbid death animation, that would make the killing a lot more satisfying.

God dammit. I keep trying to fix that bug, and it keeps coming back. Im getting stumped.

And yeah, death animations are coming soon. Eventually I want to add kill animations. Like ripping one guy's head off, or beating him to death with one of his arms...something like that.
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Post subject: Re: Im back, bitches. (NEW 9/20)

Louise
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Oh, never mind its working for me. however I did get stuck into a perpetual flipping kick loop and pretty much became invincible. kinda hard to see in this photo but:



Just thought I'd let you know if you're still working on it. It was cool though, and I liked the animations.

Spoiler:

Me and my friends made Pretzel Swag at school

The Beige Tower:183 frames/1100 frames
Thanks Daniël for making my avatar transparent!
Post subject: Re: Im back, bitches. (NEW 9/25)

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UPDATE to version 1.2!

Also, I host on Newgrounds now, as well as DeviantArt

dump link: http://www.newgrounds.com/dump/item/050 ... 98cb633d43
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Post subject: Re: Im back, bitches. (NEW 10/18)

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Big update to the game! Go play it!
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Post subject: Re: Im back, bitches. (NEW 10/18)

_______________
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It is, in a way, very satisfying to beat the crap out of those puny stickmen (for me, that is).
I got around to scoring 103 before ultimately falling to death, whereas I had around 30 white buggers on the screen. At one point, it gets very difficult to keep track of who you've hit and who has just spawned.
The music choice is very good as well, I'll tell you.

I thought, if I were to contribute, that adding alternative hit moves besides the "C" key that only does the punch would be a great idea. Maybe "X" for a kick, or "Z" for an uppercut, it's up to you. The entire moves panel is pretty restricted at this point. The only way to hit the whiteys is using the C key, which is a bit repetitive and in some cases becomes boring.

Anywho, I just wanted to let you know I like your work so far, please develop it more, if possible! (thumbsup)
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Post subject: Re: Im back, bitches. (NEW 10/18)

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Sm0k33w33d420 wrote:It is, in a way, very satisfying to beat the crap out of those puny stickmen (for me, that is).
I got around to scoring 103 before ultimately falling to death, whereas I had around 30 white buggers on the screen. At one point, it gets very difficult to keep track of who you've hit and who has just spawned.
The music choice is very good as well, I'll tell you.

I thought, if I were to contribute, that adding alternative hit moves besides the "C" key that only does the punch would be a great idea. Maybe "X" for a kick, or "Z" for an uppercut, it's up to you. The entire moves panel is pretty restricted at this point. The only way to hit the whiteys is using the C key, which is a bit repetitive and in some cases becomes boring.

Anywho, I just wanted to let you know I like your work so far, please develop it more, if possible! (thumbsup)


Thanks for the feedback.

Funnily enough, you figured out the control scheme for future updates. Once I add more attacks C will be any punching attacks, and X will control kicks. Also I'm planning on making directional attacks, so you can hit any guys who come up behind you.

Im also going to add a lot more alternate attacks that use Z + X or C, more aerial attacks, and different types of enemies. This game has a looong way to go until completion.
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Post subject: Re: Im back, bitches. (NEW 10/18)

DieHard
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I think you need to update the link.
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Post subject: Re: Im back, bitches. (NEW 10/18)

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TakenChoice wrote:I think you need to update the link.

The one in the OP? It worked fine for me...
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Post subject: Re: Im back, bitches. (NEW 10/18)

Badass Statham
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R.I.P C key

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*You must be prepared for harsh critique. What I offer is in sight on what you should of done and you may get a offended, but you must understand if you can't take the heat get out of the kitchen of art.
Post subject: Re: Im back, bitches. (NEW 10/18)

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Kroyo wrote:R.I.P C key

Hahahaha, holy shit. You went to fucking town in that game...

Im actually working on attacks that use the X key now, so there will finally be a little bit of varience in the combat
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Post subject: Re: Im back, bitches. (NEW 10/22)

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Popped out an update to my game. Give it a play yeah?
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Post subject: Re: Im back, bitches. (NEW 10/22)

#X-SCISSOR
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That was fun, though it has a lot of problems. For starters, the generation is way to fast, making it virtually impossible to die. Until I was around 800 and the regeneration was so slow it suddenly was much harder.

Further does the mana(?) bar seem useless, I got it too 100% and didn't notice anything different.

Also, what's the difference between a green and a red guy?
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