Your newest was awesome dude. I don't know why you want me to comment when I have already told you what I think on skype but ok. The movements were nicely animated, I like how you kept the stick moving throughout the whole thing; I don't think I noticed it stop once. The realistic rag-doll style looked good on the swinging legs, and I liked how noticeable the invisible floor was. To me your movements are pretty close to veteran standard, and of course you will reach that standard if you keep practicing your moves, but what I want to see is you animate something that isn't just focused on movement. I know you've done it before but I want to see it more often, eventually it will get boring watching movement animations, similar to what Crono does but once in a while he mixes it up with some simple effects to make it look different; I wanna see you mix it up.
Anyway on to the animation again:
The sticks upperbody shook a little as it was doing the jump, if you focus on the head you will notice it a little. This has always been a bothersome problem for you but you will get over this one day with practice, so I wont go into too much detail about that problem. I didn't really like how the stick landed with its back so curved and unnatural, it almost looks a little stiff and uncomfortable, I think it should bend down more to the point where the sticks hands are hitting the ground or touching the ground.
The rest was great. If you ever get motivated again try animating something rather than those sexy movements, maybe pivot practices in freestyle can help you improve on this. Be more creative you fucking camel.
Med inters <3