Quit

When you advance from Beginner to Intermediate, post your animations here.
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Post subject: Quit

because no
because no

Joined: Fri Apr 02, 2010 10:56 pm
Posts: 3723
Location: South carolina

Yep, that's it. I just feel like it takes effort just to open up pivot. Before I would make two or more animations a day. Now I can barely do two frames before giving up. because i'm focusing more on school, friends, family etc. etc. I've had pivot for almost 3 years now, and it was great. I'm actually thinking about taking a course in animation. So yeah, long story short, i'm glad I discovered pivot. (thumbsup)


Animation Joints:
Unfinished Sharpshooter joint:
.gif

Kellawgs joint:
.gif

Inferion joint:
.gif

Will (disturbedobsessor) joint:
.gif
Joint with blademaster
Joint with blademaster
Credits: Caleb

Must see:


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Intermediate:

Image
Credits: Mitchez
Kellawgs inspired movements
Credits: Kellawgs
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Pivot 2:
late night shenanigans
animating late at night
Credits: Nutcracker
Rocket boots
Inspired by bombastic.
Credits: Krustalien
ye
I really wished I could of finished this one, but I have no patience at all when it comes to blood.
Credits: Krustalien
ye 2
I'm just too lazy to finish it, honestly. :(
Credits: Krustalien
Movements solo
Credits: Yogurt
blllllllla
Nothing much, not too happy with this animation. But I just wanted to update my thread.
Credits: Caleb
Oliver's base
Nothing much, just a test
Credits: Oliver
AODFGRGG
Credits: Blademaster
loooooool
Credits: Caleb
I can't stop doing combos
I CAN'T STOP DOING COMBOS GUYS
Credits: Blademaster
Tricking
Credits: Blademaster
Kick kick kick kick
Credits: Blademaster
Cloning shit two
Credits: Blademaster and Memphis
Late night combo two!
Credits: Blademaster
Testing area 1
Credits: Yogurt
Hash slinging slasher (failed)
Credits: Lithium
Yogurt base combo
Credits: Yogurt
Lithium's base
Credits: Lithium
Inferions base
Credits: Inferion
Wallflip
Credits: Demon
Yogurt inspired 3
Credits: Blademaster
Acrobatics
extended version
Credits: Demon
Backflip
Credits: Blademaster
yayayayay
hi
Yogurt inspired 2
.piv
Yogurt inspired again
Parkour
Credits: Demon
Yogurt inspired (cloning and shit)
Credits: Blademaster
Kellawgs inspired
Credits: Blademaster
Last edited by Simba on Sun Mar 10, 2013 8:32 pm, edited 111 times in total.
Image
fucking incredible
Post subject: Re: New thread!

because no
because no

Joined: Fri Apr 02, 2010 10:56 pm
Posts: 3723
Location: South carolina

update
Image
fucking incredible
Post subject: Re: Some combo

Expert Member
Expert Member

User avatar

Joined: Tue May 11, 2010 7:05 pm
Posts: 327
Location: You do not wanna know.

I enjoyed that animation, it showed a real amount of power and all in all just looked fabulous. Except for the leg being all jerky, the ending was fabulous.
Perhaps it would've been better if you just made it slightly smoother it may have looked better or if you fixed the ending.
I loved it, and there were few flaws.

The kong vault, I really hated because the knees dragged along the vault instead of being lifted using the hands. Otherwise it was alright, but could use some tweaking.

Ah yes, what happened to our joint? You were supposed to start.
courtesy? (when I update)

-xtream
Image
Lucy the Skype cat
<3 Sasha and <3 Girbot
^.^
Post subject: Re: Some combo

DD Viking
DD Viking

Joined: Sun Aug 10, 2008 6:14 pm
Posts: 10043

You've got a lot of flaws in almost all of your animations; they're very close to beginner quality. Work at it, man, or you'll be moved down soon..
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Post subject: Re: Some combo

I rank shit.
I rank shit.

User avatar

Joined: Thu Nov 05, 2009 9:03 pm
Posts: 2949
Location: Austria

Very stiff back. I don't know if this is supposed to look like this, but i don't really like it.

I STILL SEE YOU!
Post subject: Re: Some combo

#X-SCISSOR
#X-SCISSOR

User avatar

Joined: Sat Oct 09, 2010 9:48 am
Posts: 5251
Location: Netherlands

The way you animated the arm was pretty terrible, to be honest. But the trails were decent I guess. Not really Intermediate stuff that you're uploading, to be honest.
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Post subject: Re: Annoucment

because no
because no

Joined: Fri Apr 02, 2010 10:56 pm
Posts: 3723
Location: South carolina

annoucment on front page.
Image
fucking incredible
Post subject: Re: Annoucment

Juke
Juke

User avatar

Joined: Thu Dec 17, 2009 5:04 pm
Posts: 3682
Location: Ireland

Dude don't be so down on yourself, your newest was great! You just need to spend more time on your animations. Just keep animating man, It will come to you again eventually. You don't have to close it down. Well if so, good luck in the future anyway.
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Post subject: Re: Annoucment

because no
because no

Joined: Fri Apr 02, 2010 10:56 pm
Posts: 3723
Location: South carolina

I know I shouldn't be so down on myself, but I just feel like i'm so bad at pivot.
Image
fucking incredible
Post subject: Re: Annoucment

God Emperor
God Emperor

User avatar

Joined: Thu Oct 09, 2008 2:17 pm
Posts: 7904
Location: British, living in Spain.

You animate more than any intermediate, and you release everything. That is your problem. Ask any other animator intermediate+ if they upload everything they make and 99% of them will say no. Your animations haven't reduced in quality; it's the standard for animations you deem thread-worthy that has reduced.

I have a suspicion you'll keep animating anyway, so PM if you really want this locked.
Post subject: Re: Annoucment

because no
because no

Joined: Fri Apr 02, 2010 10:56 pm
Posts: 3723
Location: South carolina

I get what you say, it's true. But I would post an animation and one or two people would be like "yeah, you should thread it." But then when I do, five or six people comment saying "that was beginner standard" "that is pretty bad" and I know they are all opinions, but I just feel discouraged.
Image
fucking incredible
Post subject: Re: Annoucment

_______________
_______________

User avatar

Joined: Sun Jan 16, 2011 1:44 pm
Posts: 5142
Location: Safe Haven

Silverstein wrote:I get what you say, it's true. But I would post an animation and one or two people would be like "yeah, you should thread it." But then when I do, five or six people comment saying "that was beginner standard" "that is pretty bad" and I know they are all opinions, but I just feel discouraged.

The best way of getting rid of that is to stop animating for 1 week. BOOM!
What, shocked? Okay, that sounds a bit too much for you, given you release like 193480183 animations a day. How about... 4 days, maybe?

Then people will stop saying "thread that shit, dawg!" if you release a fairly small number of animations a week, even if it's considered beginner quality.
Last edited by Radium on Mon Mar 12, 2012 8:14 pm, edited 1 time in total.
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Post subject: Re: Annoucment

Juke
Juke

User avatar

Joined: Thu Dec 17, 2009 5:04 pm
Posts: 3682
Location: Ireland

Well, because most of the times you animate, it is just a quick animation. It doesn't seem that you spend a whole lot of time on them. This is also some problems with beginners, they animate small animations really quickly, I soon realised you have to take your time and focus alot on the movements and such. With that animation I got intermediate, so don't just expect to thread an animation unless you have spent a lot of time on it. If it really is a great animation and you made it quickly then of coarse thread it, just don't expect every animation you make to be thread worthy, and if it isn't, don't be down on yourself. Maybe just make a freestyle thread and post alot of animations that you make for fun, and if one happens to be thread worthy then thread it. Then if you ever decide to make a really long animation that you will focus on, then you will know to thread it or not. Keep at it man don't worry.
---=llllllllll=---
---=llllllllll=---

lPM me l The Rules l The Teaml
lYouTubel Threadl
Skype: juke.dd
Post subject: Re: Annoucment

#X-SCISSOR
#X-SCISSOR

User avatar

Joined: Sat Oct 09, 2010 9:48 am
Posts: 5251
Location: Netherlands

You spelled 'Announcement' wrong in the title.
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Post subject: Re: Annoucment

_______________
_______________

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Joined: Sun Jan 16, 2011 1:44 pm
Posts: 5142
Location: Safe Haven

Breezy wrote:You spelled 'Announcement' wrong in the title.

Yet another useful post by Breezy. (thumbsup)
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