MAH THREAD( you get cookies!)

Start your rise through the animation ranks here.
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Post subject: MAH THREAD( you get cookies!)

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Last edited by hjaltithehun=HTH on Thu Apr 16, 2009 1:54 pm, edited 37 times in total.
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Post subject: Re: HI im new but ok at animating take a look C=

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Low, beg very stiff and uberly choppy, the easing is bad, but u'll watch some tuts and get better, forget the effects, u r not experienced enough, work on the basics first and when u got it try effects and other complex stuff...
Last edited by flamingskull on Wed Dec 10, 2008 1:39 pm, edited 1 time in total.
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Thnx 2 Forbes 4 teh V.I.P<3

Merry Christmas mofos :)
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JackMehawf wrote:double framing makes it better than sex.
Post subject: Re: HI im new but ok at animating take a look C=

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ummmm.......thanks for the tips cheesygrin)
Last edited by hjaltithehun=HTH on Tue Dec 09, 2008 3:27 pm, edited 1 time in total.
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Post subject: Re: HI im new but ok at animating take a look C=

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Yes, The cinematic's and tremors etc looked good.

But the easing, physics, avoiding choppiness were terrible. Just go back to a few basic again. Practice a few easing tests. To make movements more realistic always remember to move every single joint of the stick figure. It will look a lot better and a lot more realistic. The blood was OK. You could of used more shapes. And the particles could of lasted a bit longer.

And ill say again... The cinematic's were great. I did enjoy watching it.

Great work.
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Post subject: Re: HI im new take a look at my video gif thingys C=

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well its realy short so i cant tell =\
but the animation look good tr to do do longer
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Post subject: Re: HI im new but ok at animating take a look C=

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flamingskull wrote:Low, beg very stiff and uberly choppy, the easing is bad, but u'll watch some tuts and get better, forget the effects, u r nto experienced enough, work on the basics rist and when u got it try effects and other complex stuff...

thanks for saying it right out cheesygrin) i needed some pointers and still need
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Post subject: Re: Hjaltithehuns animations umm...

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UPDATE...

man thats lame -_-
Last edited by hjaltithehun=HTH on Mon Dec 29, 2008 8:00 pm, edited 1 time in total.
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Post subject: Re: Hjaltithehuns animations new ani added...

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By posting, or somone else posting. But it has to be relevent to what someone said or your adding a new animation.

BTW don't double post.
Post subject: Re: Hjaltithehuns animations new ani added...

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three updates so comment on the top 3 thank you
Post subject: Re: Hjaltithehuns animations new ani added...

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update, is this ok you know bumping after a bump?
EDIT:ok cool
Last edited by hjaltithehun=HTH on Sat Jan 31, 2009 2:17 pm, edited 1 time in total.
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Post subject: Re: Hjaltithehuns animations new ani added...

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As long as it's informing us of an update ;)

The spear kill one was good, fantastic for no onion. I couldn't see any problems with it :)

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Post subject: Re: Hjaltithehuns animations new ani added...

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the spear one looked crazy cool, I loved those roman soldier guys. The only problem with it I saw was the guys were kinda stiff and the sheild at the end was pretty shaky.

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Post subject: Re: Hjaltithehuns animations new ani added...

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Your good with onionskin, please continue it : ) !
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Post subject: Re: Hjaltithehuns animations new ani added...

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update you sons of bitches! *gets smacked by a dog*
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Post subject: Re: Hjaltithehuns animations new ani added...

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update
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