[big][big]Your newest was pretty good. Good that you added that stomp, I thought this anim was just gonna be another run test but you added a bit more to it which was good. Also nice timing with the double framing, it definitely made the build up to the flip a lot better. I couldn't really see many flaws, but I did notice the sticks head jerk up too fast right after the stick lands the flip, some editing before the loop ends would get rid of this jerkiness. I couldn't really see any more problems besides what I said above so good work. Maybe you could have added more dynamic camera movement, you had some movement there but I think it would look better if you spaced out the camera movement a little more, especially for a fast animation like this.
Onto your favourite animation; the movements looked really good[big], that reverse front flip (i think that's what it's called) off the wall looked really good and it's not easy animating a flip like that. My only complaint was the way you animated the big wall, you didn't add the tremor to it and the way it shifted backwards was average, if you kept the wall in the one spot and instead had the stick figure bounce back after running in to it would show a lot more strength in the object.
Your movements have no major flaws and it looks like you're starting to develop a nice style. I would say low intermediate. 3D leg throw was my favourite and judging from your last 5 updates it looks like you're pretty consistent so I will go make a move-up thread for you and see how well you do. Good luck and great work on those animations