Blademaster Inspired

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Post subject: Blademaster Inspired

DD Warrior
DD Warrior

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Joined: Mon Mar 12, 2012 1:56 pm
Posts: 1455
Location: Australia

My first ever attempt at acrobatics, not sure if it turned out that well; messing around with different spacing then I'm used to. I know the step out of the roll at the end is shit, it was rushed.

I think there's a a lot of pose and spacing issues on the flip, not quite sure how to animate them, that's why I freestyled this. Although maybe it's thread worthy?

*I recommend you check out the full size

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The start is a backward roll into a back handspring by the way :)

Credits: Blademaster
Last edited by Rez on Sun Jul 01, 2012 5:06 am, edited 1 time in total.
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Post subject: Re: Blademaster Inspired

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First time at acrobatics and you're already better than me. sfrown)
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Post subject: Re: Blademaster Inspired

Red Wine
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Joined: Sun Aug 28, 2011 7:01 pm
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When you became this good ?
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Rez
Post subject: Re: Blademaster Inspired

DD Warrior
DD Warrior

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Joined: Mon Mar 12, 2012 1:56 pm
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Sm0k33w33d420 wrote:First time at acrobatics and you're already better than me. sfrown)
Good joke! Thanks for the comment and replying to my pm by the way <3

Understick wrote:When you became this good ?
Thanks man, I definitely have improved lately, it's really wierd actually if you look over my animations (I had so much more spacing and poses issues like 4 animations ago e.g black vs red, sword slasher and loop hole), this and my bbodd3 entry are my only good animations :$

Jojishi gave me some cc on my inconsistent spacing in sword slasher so I've been a bit more meticulous about it when I animate, so he's pretty much responsible for any improvement lately :)

Anyways I think the poses of the upper body are wrong on the flip and maybe the origin spacing, anyone else see it and can help me fix it?
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Post subject: Re: Blademaster Inspired

Blademaster
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I really like it. Well animated and I guess you know what to work on so keep 'em coming homeboy :)
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Post subject: Re: Blademaster Inspired

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